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Bet Heavily on Sebulba
by: Seb-X
date posted: Jun 15, 2005 8:58 AM
Gaming Wishlist
I don't ask for much, but I think these are pretty good ideas, so feel free to pass these on to reps at LucasArts and/or Hasbro for next year...

Battlefront 2

Yes, I know it's already coming out, and from what I can see, it will rule just as BF1 did. What I must have, however, is a series of maps ala Toy Story....not with Buzz Lightyear, but as if an army builder's toy collection woke up on the wrong side of the bed and starting fighting. A huge bedroom map would be ideal....fighting underneath a the kids' bed, scaling the book case....having to scramble to the ceiling where all the ships are nicely hung by fishing lines...how cool would that be? (this is where you tell your monitor, "Very freakin' cool.")

Next would be a map or two in the backyard....fighting in a sand box would be my first choice...instead of AT-ATs & AT-TE's, you can hop aboard an array of Tonka trucks and plow thru enemy lines...or scale the shovel and pail to snipe people and they're running around your fort's moat...or battle in the yard, running thru grass, ducking into mouse holes, sliding down the slide in a blitz attack.

I know this could be done as an add on, just like Jabba's Palace was, so get on it....

Please. :)

Galactic Battlegrounds

I loved this game, but due to Battlefront giving me what I wanted fight wise, and the Total War series giving me what I wanted from my build it up & tear (other people's) it down map strategy game, I just don't enjoy GB like I used to. I mean, the Discovery Channel based a whole TV series using Rome: Total War to show how historical battles took place...it's an awesome game, light-years ahead of Medieval: Total War, which I didn't think was possible. So, give me what I want Galactic Battlegrounds: Total War. I mean, the old GB was based on another game engine anyway, so why not this one? Actually, I'm not sure how practical a transition from a mostly infantry vs.. infantry type game Total War is to a SW game where to be like all SW battles you'd need ships and tanks and whatever, but if you played any of the Total War games, it's the same concept of GB...build up cities/forts, then build up armies, then take over your opponents.

Anyway, if you're from LucasArts, bounce that around in your next brainstorming meeting.

SW version of Axis & Allies

Same sorta concept of Galactic Battlegrounds idea I suppose, but A&A is sort of RISK on steroids. I don't play any of the miniature type games, so maybe this is already covered there, but you have a map, you have specific types of troops and weapons, you move about with some dice and try to wipe people out...lot more strategy involved than in RISK, but not much harder to understand.

That's all for now...I'll forgo any % of earnings on the ideas, and am available to help flesh out the ideas. ;)