
Thank you everyone for your kind birthday wishes!
I am in the middle of working on three projects right now, it was nice to have a night to just chill out...
I was reading one of my favorite websites for tech news
http://www.slashdot.org and I came across a link to an article about how people got their start in the game industry.
http://games.slashdot.org/games/05/08/20/1540252.shtml?tid=8&tid=10 . It made me think back to when I started working back at Lucasfilm Games in 1990. I had such a blast back then working on one of my favorite games, The Secret of Monkey Island. I was 17 when I first started working there as one of the QA Technicians.My job was to sit and play games all day for the programmers(poor me)... The QA group, including myself were the misfits of the building, we were all crammed together in one room, called "The Pit". I think we had all the candy and soft drinks we could ingest, to give us fuel for the hours of playing. One of the great percs was that we were right next door to ILM, and were invited to go to "weeklies" to watch the lastest FX shots on the various films being done there. I must have really liked my job because I think I was commuting at least 120 miles a day to travel from home (still living with my parents....HA! I was 17, cut me some slack!) , then to work, then to night classes at college.....crazy. Mostly, I just remember spending my days on Melee and Monkey Island...beautifully rendered in 256 colors! I met some amazing artists on that game that I still keep in touch with like writer/programmer Tim Shafer
http://www.doublefine.com/about.htm and artist Steve Purcell
http://en.wikipedia.org/wiki/Steve_Purcell . I stayed at the games division for around a year until I made the big move to Skywalker Ranch...but that is another story.
Has anyone here played Monkey Island?