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Sith Lord Chronicles
date posted: May 27, 2005 10:54 PM  |  updated: Aug 22, 2006 6:56 AM
Knights of the Old Republic III Video Game
First:

More planets to venture to. They should have included at least one of the planets from Knights of the Old Republic into the second game besides Dantooine and Korriban. I think it should have been Manaan and they could have had Revan as having left something there to leave the exile a bit more of a clue as to where Revan had gone. Addendum: They could add a few of the planets from the EU (and games like SW EAW) and OT to the game (Alderaan, Bothawui, Dagobah, Hoth, Kessel, Endor- minus the Ewoks of course, Geonosis, Ruusan, and Coruscant) and have the PC explore more of the light and dark side histories of the force (seeing as Dagobah, Ruusan, and Hoth possibly have dark side histories) and give more background info on the expansion of the Rakatan Empire's years.

Second:

More Jedi non-player characters and easier arcs to get your force sensitive NPCs to become Jedi. I've played the game four times and I can't get Bao-Dur to become a Jedi to save my life! This is unreasonable, I hate that most of the time I have a converstion with him the only reply option the PC has is Never mind!! That's annoying. See my comments for how to get Bao-Dur to be a Jedi below in the comments section of this blog.

Third:

More Force powers:)!! I know how many more do you need to be happy, lol. I'd also like to make it so that the powers aren't limited to a specific prestige class (how awesome would it be to be a Jedi Weapon Master and use Force Crush!!) depending on your alignment to the light or dark side. I am sure Yoda could use Force Lightning if he wanted to (though because of his spirirt he never would) and we know Luke does in the EU books.

Fourth:

I'd add more weapons and give more background history on the Old Republic's Sith Lords (Exar Kun especially). I'd love to know what his tomb looks like and be able to fight his spectre and have the PC get tempted to the dark side to destroy the Republic. I guess I just want one game to have a horrible (dark side happy) ending, ala ESB:)!

Fifth:

An explanation of most of the rest of Revan and the exile's histories. It's obvious that Kreia trained Revan and turned him/her to the dark side. It's also obvious that Atris had a "loving" attachment to the exile and resented the exile more for coming back to face the council and defy it. I'd like to know a bit more of the "how" and "why" they made the choices. We also could use more on the Mandalorian Wars as well. I would like to know which Sith Lord played the Mandalorians into attacking the Republic. This seems to be along the lines of Palpatine and the War of Succession with the CIS/Trade Federation and the Republic if you think about it.

Sixth:

The true origins of HK-47. Why was he developed solely for Revan and whom commisioned him? He obviously was a specialized design and we only know it was mostly due for assassin missions for Revan.

Side notes:

I'd also like to know who put the can of you know what on Malak and severed his jaw, lol!!! I also want to see what happens with Revan and Bastila. They formed an obvious attachment after the canon events of KOTOR (Revan redeemed as well as Bastila and the Republic defeats Malak) and she does ask about him indirectly (through Carth asking the Exile) in KOTOR II (only if you have a lightside PC). They could also clear up Brianna's (the Handmaiden's) family history. I often wonder if her mother is the Jedi that Atton talks about when you get enough influence with him to make him become a Jedi. We also need to know why so many Jedi Sentinels (since that is what most non-Jedi characters become when they take that step to the Jedi arc) are around after the Sith Trio of Deception and Betrayal (as I like to term Darth Traya, Nihilus, and Sion as a group) eliminate most of the Jedi ranks. I wonder how they were able to do so with most of the Sith at the Academy on Korriban having killed themselves off after the death of Uthar Wyn and Yuthura Ban's redemption.

Finally:

I'd like to be able to have NO CAP LIMIT on how high your character can level up!!! Who cares if you can or can't reach level 50!! I want no limit. It's just a game right? We know the Jedi aren't capable of some of the stuff in the games so why not allow infinte level uppage? Also program it to change gameplay every time you play.

The Knights of the Old Republic is a great series but I want the third installment (and boy do I hope they have one on tap and under development) to be a definitive work and the dark member of the trilogy.

Random Factoid:

The U.S. Air Force F-15 Eagle has the ability to accelerate while in a vertical climb. This is achieved due to it's high thrust-to-weight ratio (Meaning it's engines thrust exceed the plane's loaded weight).

Have a good day and May the Force be with you!