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Delusions of Grandeur
date posted: Oct 05, 2006 9:33 PM  |  updated: Sep 21, 2008 4:49 PM
You write for what?
As my blog profile says, I'm a freelance game designer.

The trouble is, no one outside the game industry/hobby really knows what that means. It tends to lead to all sorts of confusion about what I actually do and what I actually write. I mean, I think even my family and friends don't quite get exactly what I do. I've been having this conversation regularly lately, so maybe this will help....

A typical conversation usually goes like this:

So, I heard you write for Star Wars.

That's right. Lately its been for the Star Wars Miniatures game but I've written for the Star Wars Roleplaying Game since the early '90's.

So, what kind of computer game is it?

It's not a computer game, they're tabletop games.

You mean like a board game?

Well, the miniatures game is basically like a board game.

But I thought I heard you worked on a website?

Yes, but it's content...articles, scenarios, not coding. You don't play online. You read or download it and play it with your friends.

So, if it's a game, what do you write?

For the website I write previews for upcoming products for the miniatures games and scenarios for use in the game. Scenarios are....look, in the miniatures game, each player plays one side in a battle. Let's say one controls the Rebels, the other controls the Imperials. They use various miniatures/characters in the game to create a team good enough to defeat the other side. I write the part that tells the players what characters to use, what maps to use, what the victory conditions are and what special rules might apply.

OK, but didn't someone tell me you wrote books or something?

Yes, I wrote several products for the Star Wars Roleplaying Game.

um....

You know, like Dungeons and Dragons. Only with Star Wars instead of fantasy.

OK... (I never know exactly what the response will be here, it depends on their D&D knowledge or rumor experiences, often from the '80s or their childhoods.)

Think of it like a TV show. The players each play a single character, like a recurring character or star of the show. I write the plot of the show, the story background, all of the enemies and allies and the locations where the scenes occur. Sometimes they are based off of locations, characters or ships from the Star Wars movies. Sometimes I get to create them myself.

So you write the rules?

Not very often. Usually, the players already own that book. I tend to write other content that uses the rules.

So you must really like Star Wars.

You could say that.

That explains your ringtone.

Yeah, although my wife refused to let me use The Imperial March for her number...before I even suggested it.

Hey, I've always wondered about [insert arcane Star Wars trivia here].

and so on. It's fun, but I'm still trying to come up with a concise way of describing what I do to non-gamers. Unfortunately, the conciseness depends entirely on the other person's knowledge of games and minis and RPGs are usually just outside the mainstream, even today.

Anyway, maybe this will help clear a few things up....but usually, the only way to really understand is to play the games.

JawaJoey
Return of the Jawa
date Posted: Oct 05, 2006 9:51 PM
Yeah, I imagine it's a pain to explain that to someone who doesn't understand or know of "tabletop" games. Most people understand Video/Computer Games, as well as Board Games, but pen and paper RPGs aren't quite as widespread.

If you told me "I write content for the Star Wars RPG and Miniatures Game." I would totally understand.

But it must be so much worse explaining that to other people who aren't familiar with the premises.

At least you can take some consolation in the fact that you have an awesome job. :)
Dan Wallace
Continuity, Criticisms, and Captain Panaka
date Posted: Oct 06, 2006 7:29 AM
You know, like Dungeons and Dragons. Only with Star Wars instead of fantasy.

OK... (I never know exactly what the response will be here, it depends on their D&D knowledge or rumor experiences, often from the '80s or their childhoods.)


Good thing nobody ever asks you when you're planning to join the witches coven.
Korpil
A Verpine's blog
date Posted: Oct 06, 2006 8:00 AM
Haha, I understand your frustration... to people I've always been just a Star Wars fan... not the Star Wars RPG fan I wish I would be known as... anyway...

Have you ever been asked "and do you really make money of that?"? :)
JediMelindaWolf
Try not. Do. Or do not. There is no try.
date Posted: Oct 06, 2006 2:56 PM
Ah, you did a fine job. Sometimes the most simple way to explain something is to go into all the details. That deletes the possibility (usually! ;) ) of confusing someone! ;

At least you have a job that leads to conversation. Imagine how short the conversation would be if it began like this:

Inquisitor: "So, what's your line of work?"

You: "I'm an accountant."

The end, unless Inquisitor made some remark like "Oh, that must be exciting . . . tallying up columns of figures all day!" :^O

(I'm not an accountant, but my husband is. Quite frankly, after all these years of marriage, I still don't see what he sees in the field. He does have a keen mind for figures, though. It helps he has a great personality! :) )

MTFBWY :)
The Stooge
Star Wars Joke-A-Day (gone fishin')
date Posted: Oct 06, 2006 3:43 PM
Ha! Great entry. But hey, just remember that we get what you're doin'. :D
  Son of a Bith
The Cantina Corner
date Posted: Oct 06, 2006 4:43 PM
You know Dan, people have said the same thing about Star Wars. I remember a blog awhile back that someone posted about their affiliation with a church with connections to James Dobson. The kids were once told to stay away from Star Wars because it promotes an evil pagan religion called BUDDHISM!!!! (dun dun DUUUUUUUUUUUUUNNN!!!)
SilverForce
Delusions of Grandeur
date Posted: Oct 06, 2006 7:57 PM
JawaJoey
Yeah, I imagine it's a pain to explain that to someone who doesn't understand or know of "tabletop" games.

The trick is to find an analogy they can relate to. About half get the D&D comparison, otherwise, the TV analogy works pretty well.

Korpil-Have you ever been asked "and do you really make money of that?"?
Actually, I often get the opposite question of why don't I do that as my full time job. The short answer is that it is very difficult to make enough money as a game freelancer to work full time at it.
SilverForce
Delusions of Grandeur
date Posted: Oct 06, 2006 8:07 PM
Dan and Son of a Bith:
Fortunately, those types of responses are pretty rare. I occasionally get a look that says "you still play D&D?" or "is that still around?" The fact that my writing involves Star Wars actually helps to a degree....it has a more respectable reputation in many people's minds, and they get the Star Wars part even if they don't get the game part.
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